def update(self): # Update velocity and angle based on physics self.velocity += -0.1 * self.velocity * self.suspension self.angle += -0.1 * self.angle * self.suspension
import math
def accelerate(self, acceleration): self.velocity += acceleration * self.power / self.mass realistic car driving script
# Update the car car.update()
# Brake the car car.brake(0.2)
class Vehicle: def __init__(self, mass, power, suspension): self.mass = mass self.power = power self.suspension = suspension self.velocity = 0 self.angle = 0
# Steer the car car.steer(0.1)
print(car.velocity) print(car.angle) This script defines a simple vehicle class with properties such as mass, power, and suspension. It also includes methods for acceleration, braking, and steering, as well as an update method to simulate the physics of the vehicle.