Op Ultimate Touch Fling Gui Script For Roblox Exclusive «QUICK - 2027»
-- Connect to local player character if LocalPlayer.Character then onCharacterAdded(LocalPlayer.Character) end LocalPlayer.CharacterAdded:Connect(onCharacterAdded)
local bv = Instance.new("BodyVelocity") bv.Name = "TouchFling_BV" bv.MaxForce = Vector3.new(1e8, 1e8, 1e8)
PowerSlider.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then updateSlider(input.Position.X) local connection connection = UserInputService.InputChanged:Connect(function(inputChanged) if inputChanged.UserInputType == Enum.UserInputType.MouseMovement then updateSlider(inputChanged.Position.X) elseif inputChanged.UserInputState == Enum.UserInputState.End then connection:Disconnect() end end) end end) op ultimate touch fling gui script for roblox exclusive
-- Calculates direction based on player position local direction = (root.Position - LocalPlayer.Character.HumanoidRootPart.Position).Unit local finalVelocity = direction * flingPower finalVelocity = Vector3.new(finalVelocity.X, flingPower / 2, finalVelocity.Z) -- Tilt up for maximum air time
local function updateSlider(mouseX) local relativeX = math.clamp((mouseX - PowerSlider.AbsolutePosition.X) / PowerSlider.AbsoluteSize.X, 0, 1) sliderBar.Size = UDim2.new(relativeX, 0, 1, 0) flingPower = math.clamp(math.floor(relativeX * 10000), 100, 10000) PowerValue.Text = "Power: " .. flingPower end -- Connect to local player character if LocalPlayer
local root = targetChar:FindFirstChild("HumanoidRootPart") if root and root:FindFirstChild("TouchFling_BV") then root.TouchFling_BV:Destroy() end
ScreenGui.Parent = game:GetService("CoreGui") MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0.85, 0, 0.4, 0) MainFrame.Size = UDim2.new(0, 200, 0, 150) MainFrame.Active = true MainFrame.Draggable = true flingPower / 2
PowerValue.Parent = MainFrame PowerValue.BackgroundTransparency = 1 PowerValue.Position = UDim2.new(0, 0, 0.5, 0) PowerValue.Size = UDim2.new(1, 0, 0.2, 0) PowerValue.Text = "Power: 5000" PowerValue.TextColor3 = Color3.fromRGB(255, 255, 255) PowerValue.Font = Enum.Font.Gotham