Lifeselector - Collection

Unlike video games that rely on CGI avatars or animated characters, the Lifeselector Collection uses high-definition, real-actors, filmed in real locations. The "selector" aspect comes from the interface: at critical junctures in the story, time freezes, and the viewer is presented with two, three, or four choices. Do you Trust Character A or Character B? Do you go through the Left Door or the Right Door? Do you tell the truth or tell a lie?

For the uninitiated, the concept sounds like science fiction. What if you didn’t just watch a character fall in love, get lost in a mystery, or survive a thriller? What if you made the choices? The Lifeselector Collection is not a single game or a single movie; it is a genre-defining catalog of interactive experiences where the user holds the remote control to destiny. Lifeselector Collection

Furthermore, the rise of VR (Virtual Reality) is a natural next step. Imagine the Lifeselector Collection in VR, where making eye contact with a character is the choice. Unlike video games that rely on CGI avatars