Lua Hotkey - Fightcade

emu.registerhotkey(59, save_state) -- F1 = save emu.registerhotkey(60, load_state) -- F2 = load For SFIII: 3rd Strike (arcade), you can toggle debug draw:

-- hotkey_example.lua local function on_hotkey_pressed() -- This runs when the key is hit emu.speed("100%") -- just an example action console.print("Hotkey triggered!") end -- Bind the function to the F1 key (keycode 59 in SDL) emu.registerhotkey(59, on_hotkey_pressed) fightcade lua hotkey

local last_check = os.clock() function check_controller_hotkey() local now = os.clock() if now - last_check < 0.1 then return end -- 10hz check last_check = now save_state) -- F1 = save emu.registerhotkey(60

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